# Items & Spells

## Items

In your player dashboard, you can equip **consumable** items, such as potions, onto your characters for them to use in combat. These items can be very useful as they can restore [HP](/gameplay/core-mechanics.md#hp-mp-and-stats), [MP](/gameplay/core-mechanics.md#hp-mp-and-stats) or resurrect a dead character for example. See [here](/player-dashboard/team-page.md#inventory) for more information on equipping consumables.

To use an item in combat, select a character with an item equipped and click/tap on the item icon, or use the keyboard binding in the corner of the icon.&#x20;

<figure><img src="/files/80FcZ3eV3oDXxUplntzs" alt="" width="178"><figcaption></figcaption></figure>

Once used, the item is gone forever! Using an item will also end your character's turn.

Items whose effect is not applicable or cannot be applied at the moment will not be used, e.g. if you try to drink a potion with a character at full health, the potion will not be consumed.&#x20;

Most items act on the character holding them, e.g. if you use a potion, the selected character will use that potion on themself. There are some exceptions such as the Clover that requires you to select one of your (dead) characters as a target.

You can find out more about which target will be affected by checking the item details in the [inventory](/player-dashboard/team-page.md#inventory):

<figure><img src="/files/YHzgcBFiFZ5RJ92iVDJA" alt="" width="144"><figcaption></figcaption></figure>

* A target of SELF means the item will be used by the selected character
* A target of SINGLE means that the item can be used on a single character on the field, by clicking on that character once the item is selected

Items can be obtained as rewards at the end of games, at the end of seasons or as [daily loot](/player-dashboard/play-page.md#daily-loot) rewards, as well as bought in the [shop](/player-dashboard/shop-page.md) using gold.

## Spells

In your player dashboard, you can [teach spells](/player-dashboard/team-page.md#inventory) to your characters for them to use in combat. Spells are a crucial component of the gameplay, as their wide range of effects can allow things such as:

* Healing
* Inflicting massive damage
* Inflicting damage to multiple enemies at once
* Inflicting or curing [status effects](/gameplay/status-effects.md) such a poison, paralyziz, ...
* Modifying the [terrain](/gameplay/terrain-effects.md) by creating flames or ice blocks

To use a spell in combat, select a character with an item equipped and click/tap on the spell icon, or use the keyboard binding in the corner of the icon.&#x20;

<figure><img src="/files/yYeYT2aTe5gXxp30WOPZ" alt="" width="175"><figcaption></figcaption></figure>

Spells can be used as often as you want as long as your character has enough [MP](/gameplay/core-mechanics.md#hp-mp-and-stats). Using a spell will end your character's turn.

Most spells are Are of Effect (AoE) spells, meaning that the target will be a location on the battlefield. Spells take some amount of time to cast, after which their effect is applied to any characters located in the area of effect of the spell. Therefore, make sure to time your spells right, and to be ready to evade enemy spells by moving your characters out of range!

Spells can be obtained as rewards at the end of games, at the end of seasons or as [daily loot](/player-dashboard/play-page.md#daily-loot) rewards, as well as bought in the [shop](/player-dashboard/shop-page.md) using gold.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://guide.play-legion.io/gameplay/items-and-spells.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
